Software Engineer at Apple with experience in workflow optimization, authentication systems, and full-stack development. Focused on building efficient, secure, and scalable applications.
Aug 2024 – Present
Jun 2022 – Aug 2024
Aug 2019 – Aug 2020
New York University — New York, NY
Aug 2025 – Present
University of Puget Sound — Tacoma, WA
Aug 2018 – Aug 2022
A collection of software projects showcasing my expertise in distributed systems, machine learning, and full-stack development. Each project demonstrates clean architecture, scalability, and best practices.
GAN implementation for musical motif spectrogram generation. This project was done as a senior capstone project in my undergrad studies.
Distributed task scheduling system. This project was created as part of a personal exploration into distributed systems.
An algorithm game made for children to learn about math. This project was done as part of a group exercise with the goal of, beyond making a functional game, taking turns leading daily SCRUM meetings and getting familiar with agile methodology.
Multiplayer card game under development.
Architecture for a web platform for a printing company. Now defunct.